playMaker

Author Topic: Custom Action> Collision Event with a Target  (Read 1973 times)

Sly

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Custom Action> Collision Event with a Target
« on: July 28, 2014, 10:20:57 AM »
Hello Guyz,

I want to share a custom action I created "Collision Event Target".
It's based on Collision Event but with this we can check a specific gameobject or a saved one in a variable.

I'm using it when I want to be sure it's a specific gameobject who are actually colliding with my actual player.

Example of use:
At the beginning, I'm using "Collision Event Target" for store a collider, using collision type collision Enter. And at the end of my FSM, I want to check if the same gameobject is Exiting collision with Collision Exit.

I hope it will be useful for you.