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Author Topic: Action: Device Play Full Screen Movie info  (Read 1188 times)

Roboboy1

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Action: Device Play Full Screen Movie info
« on: October 21, 2014, 04:53:39 PM »
Hi,
I'm using this action on iOS and I'm running into a problem. If the user stops the video midstream the iOS player goes away but Playmaker still thinks the video is playing as indicated by the playmaker state hints. I'm guessing this a limitation on mobile since the player doesn't communicate back to Unity/Playmaker. Any workarounds?

Thanks.

Roboboy1

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Re: Action: Device Play Full Screen Movie info
« Reply #1 on: December 30, 2014, 03:34:00 PM »
Is there nothing for this? It's tough to include a video feature in an app without this.

kevinseven

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Re: Action: Device Play Full Screen Movie info
« Reply #2 on: February 20, 2015, 06:49:36 AM »
I'm also having trouble with this feature. I've been able to wire up a Unity UI button in 4.6 to play the movie from the StreamingAssets folder. But it only works once. If the user hits the Done button or lets it play through, the screen returns to my Unity environment. How, the button stops working.

Is this related to the OP? Is Playmaker stuck thinking the movie is still playing?