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Author Topic: Rigid body centre of mass [SOLVED]  (Read 2039 times)

inyourbus

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Rigid body centre of mass [SOLVED]
« on: October 23, 2014, 09:20:37 AM »
Is there a way to change the centre of mass on a Rigidbody/Rigidbody2D without using a script?
« Last Edit: October 23, 2014, 10:28:19 AM by inyourbus »
One step at a time..

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Re: Rigid body centre of mass
« Reply #1 on: October 23, 2014, 09:36:15 AM »
Hello,
use Get Component action to get the Rigidbody (store it in Object variable UnityEngine.Rigidbody), then Set Property for that Object var, there will be "centerOfMass" in dropdown menu :)

inyourbus

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Re: Rigid body centre of mass
« Reply #2 on: October 23, 2014, 10:27:16 AM »
Thank you for the reply.

I will get back to work on it.
One step at a time..