playMaker

Author Topic: FsmOwnerDefault in a CustomActionEditor[SOLVED]  (Read 1432 times)

crazyM

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FsmOwnerDefault in a CustomActionEditor[SOLVED]
« on: February 22, 2015, 08:37:41 PM »
Can you render a FsmOwnerDefault type in a CustomActionEditor? I've tried using EditorGUILayout.ObjectField and casting as type FsmOwnerDefault, and tried finding a PlayMakerEditor control that might provide this functionality, but I haven't been able to determine if I can do this or not.

Thanks
« Last Edit: February 23, 2015, 01:12:21 AM by jeanfabre »

crazyM

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Re: FsmOwnerDefault in a CustomActionEditor
« Reply #1 on: February 22, 2015, 10:01:42 PM »
Ahhhh "EditField"! Nevermind, now I understand.