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Author Topic: Need help with FPS automatic weapon fire  (Read 1103 times)

threearabawys

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Need help with FPS automatic weapon fire
« on: November 03, 2014, 03:32:31 PM »
Hello everyone...

I've been working on an FPS project, I have my weapon with an Idle and a fire animations in its animator controller for now, I set a bool parameter to control the firing of the weapon and I'm using a "set animator bool" action to control it.. It does work, however It waits for the firing animation to finish before I can press the fire button again, doesn't sync up with my fire sound and muzzleflash particle effect and finally I can't seem to be able to make it fire in full auto mode.

Any help would be greatly appreciated.