Hello everyone...
I've been working on an FPS project, I have my weapon with an Idle and a fire animations in its animator controller for now, I set a bool parameter to control the firing of the weapon and I'm using a "set animator bool" action to control it.. It does work, however It waits for the firing animation to finish before I can press the fire button again, doesn't sync up with my fire sound and muzzleflash particle effect and finally I can't seem to be able to make it fire in full auto mode.
Any help would be greatly appreciated.