Author Topic: 2k toolkit play animation help  (Read 1257 times)


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2k toolkit play animation help
« on: November 22, 2014, 06:38:11 AM »

im getting these errors while using the Tk 2d play animation action

-Unable to find clip 'Idle' in library
-Calling clip.Play() with a null clip

i have 3 tk 2d sprite animator components on my animated sprite. when i use the above action to play the first animation component it plays the action properly but the other two do not. Whichever component is first plays properly but the other 2 always show the above error.

when i click the play automatically button to test out the 3 animations on my sprite they all play correctly but when i try to activate them using the play animation action the first animation component on the list works but the other 2 do not.

anybody else had this problem???


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Re: 2k toolkit play animation help
« Reply #1 on: November 24, 2014, 12:21:15 AM »

 This action only get the first component on the gameobject, so if you have 3, 2 of them will not be called at all.

 I think should only have one sprite per gameobject. Can you confirm this with on the 2d toolkit forum, cause if indeed it's a common use to have several animator on a single gameobject, then this action needs a way to reference a particular component, not just assume that just one is present.