Hello,
I recently added XML level loading into my project from this tutorial [http://www.teambrookvale.com/tutorial-xml-level-unity/] and it is running pretty well.
However, In my Breakout project, which consists of many levels, some prefabs have a slight change to the FSM, most behaviour is the same but I changed a bit of the "instance" fsm and not the prefab.
I need to save the playmaker FSM into the XML file, through adding the FSM component to the deserializedlevelsaver class shown in the tutorial so it can be loaded to the prefab. [See attached Image]
I am weak in scripting so I cannot figure this out after trying, even though I know its easy, Any help would be much appreciated, thank you