playMaker

Author Topic: Sprite Layer Order and Mesh renderer Problem [SOLVED]  (Read 4658 times)

blackant

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Sprite Layer Order and Mesh renderer Problem [SOLVED]
« on: January 15, 2015, 08:33:19 AM »
Hello,

i'm having a problem by trying to rener a score over a sprite serie
i have setup 3 Sorting Layer named Board/Card/Score
each layer is used to see correctly my game wich is 2D view and the sprite are correctly shown.

but when i try to mix a textmexh over all of that the result is not really what i espected
see the screen bellow: the score is modified in Z by -1
my problems
the alpha is set to 1 - > the result looks more near to Alpha 0
the same textmesh not over the board looks correct.
The TextMesh Over the cards looks rendered as behind it

i have set my objects correctly whith
Board --> Sorting layer Board (-10)
Cards and numbers --> Sorting Layer Card (-9)&number(-8)
Score--> Sorting Layer Score (0)

tryed multiple solution without any change..

any help is welcome
« Last Edit: January 16, 2015, 03:45:28 AM by blackant »

blackant

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Re: Sprite Layer Order and Mes renderer Problem
« Reply #1 on: January 16, 2015, 03:44:26 AM »
solved by using Text Mesh Pro.

thanks !