Hi,
Just a simple application quit action.
using UnityEngine;
namespace HutongGames.PlayMaker.Actions
{
[ActionCategory(ActionCategory.GameLogic)]
[Tooltip("Quit the application")]
public class ApplicationQuit : FsmStateAction
{
public override void OnEnter()
{
Debug.Log("APPLICATION QUIT");
Application.Quit();
Finish();
}
}
}
Bye,
Jean