playMaker

Author Topic: Array Start index/Set max  (Read 3065 times)

sebaslive

  • Hero Member
  • *****
  • Posts: 572
    • Frame Tale Studios
Array Start index/Set max
« on: March 18, 2015, 02:13:27 PM »
Not sure if necessary but I think we need a set start index and set max for arrays. Mostly the set max action which I don't see can be done before pressing play.
All my VR games use Steam VR Playmaker Toolkit: http://u3d.as/u20
And Oculus Touch Playmaker Toolkit: http://u3d.as/QT5


Follow me @sebasRez

jeanfabre

  • Administrator
  • Hero Member
  • *****
  • Posts: 15500
  • Official Playmaker Support
Re: Array Start index/Set max
« Reply #1 on: March 20, 2015, 04:49:53 AM »
Hi,

-- how would you use the start index?

-- for maxed out arrays, I would definitly suggest you implement this in your logic, cause if it maxes out, you'll want to react and maybe do something about it.

 Bye,

 Jean

sebaslive

  • Hero Member
  • *****
  • Posts: 572
    • Frame Tale Studios
Re: Array Start index/Set max
« Reply #2 on: March 20, 2015, 08:56:59 AM »
Yeah, It was more for the setting max but it can also be set with a set property.
All my VR games use Steam VR Playmaker Toolkit: http://u3d.as/u20
And Oculus Touch Playmaker Toolkit: http://u3d.as/QT5


Follow me @sebasRez