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5 Stars Unity Asset Store Best Seller!

"Redefines Unity" - "Astounding" - "Absolutely the best Plugin ever for Unity so far!" - "Extremely easy to use." - "Amazing" - "Stellar product, documentation, support, and community." - "Very cool" - "Great product for programmers and designers alike!" - "It enables fast prototyping and it's fun to use." - "GET IT" - "I have easily tripled my productivity with PlayMaker." - "This product is simply amazing. You literally can create fully functioning programs with no, or very little, coding." - "Fantastic" - "You will probably never make a project without it again."

Visual Scripting for Unity

Realize your creative vision without knowing how to program!

  • Visual state machines are intuitive and powerful for beginners and pros!
  • Programmers love visual state machines too.
  • Works with all versions and licenses of Unity.
  • Works on all Unity platforms (25+) across mobile,
    desktop, console, TV, VR, AR and the Web.
PlayMaker UI

Intuitive Visual Editor

  • Quickly add States and Actions.
  • Connect States with Transitions.
  • Manage Events and Variables.
  • Save time with Templates and Copy/Paste.
  • Integrated Help.

Powerful Debugging

  • Realtime Error Checker finds errors before you hit play!
  • Runtime Debugging lets you watch state machine behavior.
  • Set Breakpoints and Step through state changes.
  • Watch Variables as the game plays.
  • Send Events and Set Variables at any time.
  • Use the Log Window to watch transition events.

Highly Extendible

  • Write Custom Actions and they appear in the editor.
  • Custom Actions available for many popular addons:
  • Photon, 2D Toolkit, iTween, NGUI, Smooth Moves...
  • User Community shares actions on the Forums and Wiki.
  • Use the Ecosystem Browser to find custom actions, samples, templates etc.

The PlayMaker Edge

Easy To Understand

Other visual scripting tools simply expose the Unity API (written for programmers) and C# language (programming) as thousands of nodes. If you already know how to code you can probably build what you need, but it's a huge learning curve for non-programmers!


PlayMaker takes a higher level approach, offering an intuitive structure with States, Actions and Events to quickly build behaviors. This actually empowers non-programmers to create without having to become programmers themselves.

Production Ready

PlayMaker has been used in dozens of shipped products including Hearthstone, INSIDE, Hollow Knight, The First Tree, Dreamfall Chapters, Firewatch and more. We've worked with AAA studios to solo indie developers to make sure PlayMaker meets their needs on every platform.


For example, INSIDE plays as a continuous experience with no loading screens, so new content has to load and run seamlessly. We worked with Playdead to ensure that PlayMaker met their performance requirements, and then passed those improvements on to every PlayMaker user.

Performance

Other visual scripting solutions use delegates or reflection calls for every single node in the graph. Even simple behaviors need many nodes. This quickly adds up to a heavy hit on performance!


PlayMaker actions are C# scripts like any other script in your project. Calling them is quick and efficient. You also need fewer actions to do the same work as dozens of nodes in other visual scripting tools.

Ecosystem

PlayMaker has an active user community with admins and power users online to answer your questions. The Ecosystem Browser provides easy access to a constantly growing collection of custom actions, tutorials, samples, templates etc.


Many third party assets have PlayMaker support, with easy to use Actions so you don't have to figure out APIs written for programmers.