Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: soccergames on September 06, 2017, 03:43:58 PM
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I'm new to playmaker. I have done the point system for my game but now I'm trying to do end of level which is once you have x points you can go to door which should check if you have x amount then proceed to next level.
Right now I've been trying to do INT compare for the door to see if point is greater than X then let user collide with it.. but its not working out.
Any tips?
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The Quick Way
Set your Int Compare action to run every frame, but that's not very efficient.
The Proper Way
Whenever you get points you also send a global event to the state with the Int Compare action.
At the bottom of the PlayMaker Editor you also have the option "Debug" (above "Hints [F1]"), which shows you the runtime value of your int under the variable so you can check if it actually compares the right value.
If it stays 0 you likely need to make it global (right-click on it under the 'Variables' tab and make it a global variable), also make sure that everywhere you've used that variable to set it to the global variable.
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Hi,
Here is a video about global events/transitions that can be useful :