I'm using an Array Get Next to loop through an array of game objects to get a float on each game object, In the next state I'm using FSM Get Float storing that as Amount, the next action in this state Im using float add to add it to another float variable TotalAmount. The problem is each iteration the TotalAmount just changes instead of adding to it.
Is there a way to get the amount from each object and add it up to a total? Im sure theres a simple way I just cant see it (long day lol).