I am using Playmaker 1.5.2 and I want to save a template. Everytime I get the following error:
Parent directory must exist before creating asset at Assets/Assets/PlayMaker/Templates/MainMenu.asset.
UnityEditor.AssetDatabase:CreateAsset(Object, String)
HutongGames.PlayMakerEditor.FsmBuilder:CreateTemplate()
HutongGames.PlayMakerEditor.FsmBuilder:CreateTemplate(Fsm)
HutongGames.PlayMakerEditor.EditorCommands:SaveFsmAsTemplate()
UnityEditor.GenericMenu:CatchMenu(Object, String[], Int32)
Note that it always prepends the Assets-folder twice to the path no matter where I try save it. So in the path above there is one "Assets/" too much.