I have an RTS/City Builder style game that I am working on. I am new to Playmaker and have been scratching my head on this. I'm wanting to accomplish this using the NavMesh utility.
Goal:
I want my enemy units to move towards a central location. I am able to do this using "set agent destination".
But what I would like to happen is, if the enemy is within a certain proximity of a friendly unit it changes it's destination to that of the friendly unit (inflicting damage) and then, if winning the fight, continues towards the central location.