Hi All
Im currently working on an RTS type game and have hit a bit of a wall with my AI and was wondering of anyone could possibly give me some advice.
What I need to do is have a character find the closest enemy within its field of view. The thing I am having trouble with is I have 5 player characters that need to do this and an as yet unknown amount of enemies.
I need a way of disregarding any enemies that are not within Field of view and then find the closest from the remaining enemies
Im sorry but I cant really think of how to put this into words any better lol.
If anyone could offer any advice it would be muchly appreciated
Thanks in advance
Callum