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How to implement a 3D rope with Playmaker
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Topic: How to implement a 3D rope with Playmaker (Read 1239 times)
playmakertester
Full Member
Posts: 211
How to implement a 3D rope with Playmaker
«
on:
January 04, 2021, 08:54:06 AM »
How can I implement a 3D rope in Playmaker, and what are the appropriate assets and action names?
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heavygunner
Sr. Member
Posts: 344
Re: How to implement a 3D rope with Playmaker
«
Reply #1 on:
January 04, 2021, 06:45:58 PM »
OBI Rope
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Broken Stylus
Beta Group
Hero Member
Posts: 773
Re: How to implement a 3D rope with Playmaker
«
Reply #2 on:
January 05, 2021, 08:34:38 AM »
Good luck with that if you want a fully physicalized rope. You certainly need a plugin or otherwise a very cleverly set up 3D model with each segment of the rope being physicalized.
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playmakertester
Full Member
Posts: 211
Re: How to implement a 3D rope with Playmaker
«
Reply #3 on:
January 05, 2021, 01:18:59 PM »
Hi guys,
Thanks,
Obi Rope seem not fully supporting Playmaker.
Let me know if there is good plugin for Obi Rope or another asset that support Playmaker.
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Broken Stylus
Beta Group
Hero Member
Posts: 773
Re: How to implement a 3D rope with Playmaker
«
Reply #4 on:
January 06, 2021, 07:05:43 AM »
It depends on how far you need to control the rope. Sometimes most of the system can be handled in Unity's Editor and a dedicated component.
What kind of functions do you need to handle?
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600
Moderator
Hero Member
Posts: 715
Re: How to implement a 3D rope with Playmaker
«
Reply #5 on:
January 06, 2021, 11:20:32 AM »
I have used
Obi Rope
and
Ultimate Rope Editor
assets both with Set Property action (or ScriptControl actions), really depends how much control you need maybe it's enough and later can request specific actions to replace SetProperty etc.
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Car and Traffic
Playmaker assets
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Flashing Lights: Police, Fire, EMS
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YouTube
playmakertester
Full Member
Posts: 211
Re: How to implement a 3D rope with Playmaker
«
Reply #6 on:
January 06, 2021, 11:30:03 AM »
Hey Guys,
Thanks for reply.
I need to
・Generate a cord-like rope according to the touched location.
・It should be able to connect the start point and the end point.
・After connecting the two points, the string should shrink.
What I want to do is almost the same thing as this gameplay.
//www.youtube.com/watch?v=LdxSwONfeMc
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How to implement a 3D rope with Playmaker