Dear all,
i already tried the search engine but without success..
I got a small problem:
Today i bought the PlayMaker (looks really fine) and i try to buil a prototype..
So here is my problem:
I wrote a spawner with PlayMaker who moves randomly in an area (x and z is random) and he will spawn a prefab (at the moment a cube
) with his own FSM.
The FSM from the cube should do following --> if user click(hit) the cube, the cube dissapear and add some points to the points of the user (the addition works well and also the spawn of it) BUT if i have some cubes here (for example 5) and click on one cube ... EVERY cube will be destroyed but i only want to destroy the ONE who was clicked.
I hope you know what i mean, many thanks in advance for your ideas.