I have a gameobject with a few hashtables, I'm having a problem where I'll edit it but it won't save. It will stay with the new value at first and I can run the game and will see it changed, but if I open the level again it will revert to the old value.
Tried saving level/project/restarting unity, and anything that reloads the level will revert to old value.
Any idea what could cause this?