the actual problems seems to be this:
Assets/SCENARIOS/Character Creation/Playmaker/AALChangeSprite.cs(35,40): error CS0029: Cannot implicitly convert type `UnityEngine.Texture' to `UnityEngine.Sprite'
So the thing is that fsmTexture cannot be a sprite, and there is no fsmSprite... Maybe I didn't look well enough in documentation, but I don't know what to do.