Hey guys!
I've been playing around with Playmaker for some months now and I am absolutely loving every bit. I've purchased Easy Save but I am having some incontinent results and I've tried everything I can think of.
For now I have 3 scenes
Main menu, player hub and the first level.
I have only a few variables for now and I have been attempted saving with Save All and also have tried saving each variable individually but both end up with the same issue.
playerName - String
coinCount - Int
levelOneStage - Int (I was playing around with a way so the level can be tracked. 0 = locked, 1 = unlocked and 2 = complete.)
My 2 issues.
1) When loading the main menu is does an Exist check, if data exist the 'continue game' button appears in the menu (this seems to work great). Upon Loading Level Num, it loads the correct scene but none of the data seems to carry across.
(When I start a new game, this info carries over fine initially.)
I've got the next scene to check for data and load the variables but this doesn't seem to happen after I have started a new game.
2) After playing the first level and completing it, you return to the player hub and again, none of the information appears to have been updated (still the previously loaded info).
I'm starting to think maybe its my lack of understanding for changing scenes.
If I was in Scene1 and changed to Scene2 with Load Level Num, would Scene1 still be loaded or cached in some way?
It kinda feels like it is, and say if I was to go back to Scene1, it's not running through the 'start' transitions, therefore not running through the load states and not updating the info. Could this be it?
Also regarding Easy Save. Which is the best method of saving. As a file, resource, memory or playerpref.