How to start using steamworks with playmaker :
1st get the
Steamworks.NET_11.0.0.unitypackage.After importing to your project, you will need to edit some files :
Change '(AppId_t.Invalid) to : ((AppId_t)480))
if you have your own appId you can set that instead of 480
In your browser, go to your project folder..
There you should see a text file called steam_appid.txt
Edit the file and change to 480 or your appId number
(480 is the standard test game from steam)
If you want to test steam in a build you need to copy this text file in the same directory as the .exe file
Then you need to place The SteamManager script on an object in the scene.
Note. ALWAYS! ensure that Steam is initialized by checking Steam_Is Initialized before using any Steamwork actions (do only once if you do multiple things in the same frame)