playMaker

Author Topic: Colliders, Trigger Events not working in WEBGL  (Read 870 times)

omoidearcade

  • Playmaker Newbie
  • *
  • Posts: 2
Colliders, Trigger Events not working in WEBGL
« on: May 03, 2022, 02:36:09 PM »
Hi, I uploaded a WEBGL build of my game to itch.io.  The box colliders and trigger events were working in unity but it doesn't seem to be working on the web build.

Any work around for these kinda problems? I tried both 2d and 3d but neither seems to work.  Any help would be greatly appreciated.

djaydino

  • Administrator
  • Hero Member
  • *****
  • Posts: 7624
    • jinxtergames
Re: Colliders, Trigger Events not working in WEBGL
« Reply #1 on: May 03, 2022, 03:46:27 PM »
Hi.
Are you using Get/Set Properties actions?

If so you might want to look into Linker Wizard

omoidearcade

  • Playmaker Newbie
  • *
  • Posts: 2
Re: Colliders, Trigger Events not working in WEBGL
« Reply #2 on: May 05, 2022, 05:30:25 PM »
Thank you so much! I changed the get/set properties to enable colliders and it worked fine!
Thank you for the help!