A small build issue has been brought to my attention which seems to be affecting the most recent versions of Unity 2018. While in the editor, bricks should break as expected, however upon building the project you may notice that bricks will no longer break.
I have a solution and will be releasing an update as soon as possible. In the meantime, I have attached simple instructions that you can follow to resolve the issue yourself. These steps will have to be performed on each scene.
1. Place the Bricks Level prefab inside the Bricks gameobject in your scene.
2. Access the Level Manager Fsm component of the “Panel_LevelManager” gameobject.
3. Disable the “Create Object” action found in the “Load Bricks” state.
4. Add a “Set Game Object” action and set the Variable dropdown to “levelPrefab” and drag your Level Frefab from the scene into the Game Object field.