Hi,
ok, there is a miunderstanding here, the number I see in your screenshots are totally fine as regular ints... I am not sure you are going in the right directions with doubles.
int range in c#: -2,147,483,648 to 2,147,483,647
2 billion is fine right for scoring no? I strongly advice you cut down on the scale of your score so that it fits 2 billion, I don't think it make sense to have such large numbers for a game score.
Bye,
Jean
Hi!
I have really tried to cut down the highest scores as much as possible, the game is already very tough, and players would have played very hard to get those high scores, still the player is able to reach the max. The game is very much and strictly precision based, and using float or reducing the max high scores will make the game less playable.
Yes, I agree those high scores really don't make sense, but believe me, I didn't had any other options left. The game is now getting good hits, so I'm stressed about what to do next. And actually there is no way, I could reduce the max scores down.
I have only two options left now, either to switch to the float or end the game at some point.
Thanks for your help Jean!!