Hi,
I am at the point where I need to get my character be able to pick up an object and put it down again.
I have added a Grip Bone to the hand which I presume will provide the anchor point, but I'm clueless about how to get the character to pick it up. Does it involve using playmaker to dynamically parent/unparent the gun to the Grip Bone?
Any ideas please?
Thanks in advance.