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Accelerometer "Zero Out"

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jerware:
I'm experimenting with controls similar to the game Tilt to Live, where the player tilts the device to move objects on screen. I have it working, but the device needs to be parallel to the earth. I'd like to let the user hit a "calibrate" button that resets the neutral tilt of the device.

Would it be possible to write an action that does this? I can't quite figure out the math to do it myself yet, but I did find this good article about the subject.

http://www.paradeofrain.com/2010/07/lessons-learned-in-tilt-controls/

Thanks!

jeanfabre:
Hi,

 I am currently fighting with this too. Unity 4 has apparently a new function to do that automatically, but I haven't had a chance to get there on that project just yet. More on this soon.

Bye,

 Jean

aLDime:

--- Quote from: jeanfabre on May 14, 2013, 01:10:21 PM ---Unity 4 has apparently a new function to do that automatically, ... More on this soon.
--- End quote ---


Hi, any news on this?

jeanfabre:
Hi,

 No yet... Simply can't fight my way into this, I have to catch up with pending threads at the moment :)

bye,

 Jean

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