I have a global int variable, rotationCount, stored on another game object.
My FSM conditional expression can't find the variable (either through the dropdown or through typing it out: rotationCount == 1) "Variable was not found 'rotationCount'.
If I use Get FSM variable I can get the FSM variable and the updated rotationCount just fine on the same state, so why can't my conditional find it?
?? Can conditional expressions only find string variables? If I change it to string it will find it fine, but why not be able to find integer variables?