Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: FritsLyn on May 17, 2013, 09:45:07 AM
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I just realized that a GameObject type variable changes with the game object, even when the assigning of the variable only happens once.
OK! :)
Well then I do not seam to be able to find a way to then get my variable to stand still.. :)
Basically when my program starts, I want to note where a game object is, so I can use that as a reference for other objects - even after everything has moved.
Is there a way to transfer GameObject value to a "static" placeholder? I cannot find it.
Thanks.
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Arh! Got it :)
Action: "Get Position"