It's not necessary to use a template to control the cubes, this is how it was setup in the example before I made the modifications, so I didn't change it. I've actually got very little experience with Templates, so took me a few mins to get my head round the setup... but it does make sense, as all the cubes work in the same way... you get the same result if instead of using a template, you use 4 duplicate FSM's. One on each cube.
Have you got it working now?
1. On the Template, create an Event in the "Events" tab. Name it Activate, and make sure the checkbox is ticked.
2. Right Click on the "Begin Move" State, and "Add Global transition" called "Activate"
3. In SebasController, on the "Show Item" state, select "Send Event" action, and it asks for an event to send. Set this as "Activate".
I really can't explain it any better than that =/