I can't seem to work this out properly, after a couple of hours playing with HOTween actions and settings...
What I want to do, is tip over a cube - think of it as a dice being tipped from 6 being on top, to 3 being on top - and the dice has therefore moved one width position to the side.
This seems to be more tricky than I first thought. My pivot point of my cube is central, and my cubes are children of a containing empty gameobject. (this added together has foiled me so far).
Shouldn't this be simple?
I couldn't even set the value of my Rotation X to -90 with set property, as it would somehow set it to 180 and change one of the other axis' too!
*sigh*