Hi,
I am having trouble getting my arrow instance to land on it's mark correct.
I think the problem is that my arrow is a prefab and needs to get it's landing position from a prefab, but when I do this the arrow wil alway's drop on the target prefab position, not the target set value I create when key is up.
What I want is the arrow to reference the scene target not the prefab target. Can anyone explain to me how I can instance the arrow and make it reference the scene target?
Basically I am having trouble working with scene objects and prefab objects