Is it possibile to load an image from an url and use it as texture for my objects using Playmaker?
Using wwwobjects leads me to an error "Movie playback is only possible in Unity Pro". But i am not loading a movie, i am loading an image.
Using standard javascript like
var url = "http://images.earthcam.com/ec_metros/ourcams/fridays.jpg";
function Start () {
// Start a download of the given URL
var www : WWW = new WWW (url);
// Wait for download to complete
yield www;
// assign texture
renderer.material.mainTexture = www.texture;
}
this works just fine.