PlayMaker Feedback > Action Requests

Input.GetJoyStickNames[SOLVED]

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MABManZ:
I'd like an action that can return Joystick names to a string, presumably using the Input.GetJoystickNames function.

https://docs.unity3d.com/Documentation/ScriptReference/Input.GetJoystickNames.html

I'd like to be able to setup a system to auto-configure Gamepad button inputs based on the name of it.

jeanfabre:
Hi,

 Are you ok if I store the joystick names using ArrayMaker? or do you prefer a non arrayMaker solution ( it would be in the form of a "GetNextJoystickName" action)

bye,

 Jean

MABManZ:
I have not used ArrayMaker much in my project, I'd prefer a non-ArrayMaker solution if possible. But beggers can't be choosers right?   ;D

Either way any solution would be much appreciated! Thank you so much

jeanfabre:
Hi,

 Here we go

http://hutonggames.com/playmakerforum/index.php?topic=5273.msg25192#msg25192

bye,

 Jean

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