PlayMaker Feedback > Action Requests
Input.GetJoyStickNames[SOLVED]
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MABManZ:
I'd like an action that can return Joystick names to a string, presumably using the Input.GetJoystickNames function.
https://docs.unity3d.com/Documentation/ScriptReference/Input.GetJoystickNames.html
I'd like to be able to setup a system to auto-configure Gamepad button inputs based on the name of it.
jeanfabre:
Hi,
Are you ok if I store the joystick names using ArrayMaker? or do you prefer a non arrayMaker solution ( it would be in the form of a "GetNextJoystickName" action)
bye,
Jean
MABManZ:
I have not used ArrayMaker much in my project, I'd prefer a non-ArrayMaker solution if possible. But beggers can't be choosers right? ;D
Either way any solution would be much appreciated! Thank you so much
jeanfabre:
Hi,
Here we go
http://hutonggames.com/playmakerforum/index.php?topic=5273.msg25192#msg25192
bye,
Jean
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