Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: wallaceb68 on November 18, 2013, 10:10:36 PM

Title: RESET A FSM AFTER IT WAS STOPPED HALF WAY
Post by: wallaceb68 on November 18, 2013, 10:10:36 PM
i have an object that has an FSM that makes it go on a itween path(path 1). At the end of the path there is a random wait, then it goes on the path again. there is a 2nd FSM that when clicked it sends to object on different itween path (path 2) but brings it back to the same start point. what i need it to do is when it ends the 2nd path(2nd fsm) to reset or restart the 1st fsm (where it go's on path 1)
Title: Re: RESET A FSM AFTER IT WAS STOPPED HALF WAY
Post by: jeanfabre on November 19, 2013, 01:10:43 AM
Hi,

 that's somethin you need to implement in your Fsm logic. Or are you saying iTween is not doing what you expect?

bye,

 Jean