Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: doppelmonster on May 06, 2014, 07:45:37 AM
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Hi,
i just start using arraymaker.
I created two different array lists and filled them with game objects. Now i can cycle through the first one with "Array List get next". The list owner is set by a var.
But if i change the game object that owns the arraylist it keeps cycling through the old list, only if the loop ends it will turn to the new assigned list. Is there a way to force reset the "Array List get next" action?
With "Get next child" there was no such problem but i run in the problem that i cant control the order of the childs.
Here is a screen shot of my FSM:
http://www.evernote.com/shard/s239/sh/75d5f1bf-319c-4113-a3fe-0db87b105560/8c913555bcdac0a6f3550edc1b24cebd"Array List get next" (http://www.evernote.com/shard/s239/sh/75d5f1bf-319c-4113-a3fe-0db87b105560/8c913555bcdac0a6f3550edc1b24cebd"Array List get next")
Background:
Im using sets of game objects as waypoints for my AI. If the player reaches a certain point a new set of waypoints is assigned to the AI.
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Hi,
yes, I am aware of this problem. I just addressed it for another action ( getnextRaycastAll).
https://trello.com/c/FamlVQBD/31-arraymaker-update
I'll work on this this week.
Bye,
Jean
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Ah great, Jean!
Its good to know that its not me, i really scratched my head what i am missing :)