playMaker

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1
User Showcase / Re: The Last Warmage Demo Released!
« Last post by MichaelEvans on Today at 04:53:26 AM »
Wow. This will definitely be very interesting.
2
PlayMaker Help / PropertyDrawer.EditField returning a reflection error.
« Last post by Papatwika on May 27, 2024, 11:52:17 AM »
Hello!

We are using a custom property drawer to set fsmVariable values in custom FsmStateAction classes (ref: FsmStateAction.PNG). This was working when we were using version 1.7.8, but we recently upgraded Playmaker to version 1.9.7 and since then, we are getting this error message when trying to assign a variable (global or local). (ref: ErrorMessage.PNG)

We are using PropertyDrawer.EditField (ref: EditField.PNG), and pre-upgraded values are still correctly set and working, we just can't set new values or edit currently set values.

Not sure if its a bug or we need to do something differently, but any guidance would be immensely appreciated!
3
PlayMaker Help / Re: Red text on actions window
« Last post by stigma on May 27, 2024, 03:44:35 AM »
it is normal that it is red.  :)
4
PlayMaker Help / Red text on actions window
« Last post by Aaddiction on May 26, 2024, 11:21:21 AM »
In recent version, the text on the actions window is red. In my opinion it does not look very good. Is there a way to change it?
5
PlayMaker Help / Need to check if multiple tags are all the same
« Last post by misterjuly on May 25, 2024, 11:35:06 PM »
Hello,

I have a few game objects that could be a few different tags each and I need to check and fire a specific event when all of the tags matched (I need to fire different events depending on which tag all of these game objects are saying). I didn’t see anything in playmaker that could do this. I checked the ecosystem browser and the forums but I didn’t see anything there either. Thanks in advance for your help!

6
PlayMaker Help / Tween or Set.Position only affects the collider
« Last post by maine.inventor on May 24, 2024, 11:59:40 PM »
Hello!
Using Tween or Set.Position only affects the collider with a completely unpacked object (drawer). Any suggestions or top suspects that keep the thing locked in place?
Thanks ahead of time for your suggestions!

Update: I'm all set. I grabbed some furniture from another asset I had and the pieces were chopped up and a snap to animate. Gook luck everyone!
7
Action Requests / Agent Navigation Actions
« Last post by IsolatedPurity on May 24, 2024, 06:32:17 PM »
https://assetstore.unity.com/packages/tools/behavior-ai/agents-navigation-239233?aid=1101l9vRP&utm_campaign=unity_affiliate&utm_medium=affiliate&utm_source=partnerize-linkmaker

I know its a long shot but the flocking and avoidance in this asset are great,  would love to get some actions from someone smarter than myself. would be willing to pay
8
Hello!
I'm new to the PlayMaker, just download it from the Asset Store.
And it doesn't seems to be working.

Right after the installation I've got this error message:

Code: [Select]
Unable to update following assemblies:Assets/PlayMaker/Editor/PlayMakerEditor.dll (Name = PlayMakerEditor, Error = 131) (Output: /var/folders/41/3kq2yq2n4xq5dz_yl5l4f2mc0000gn/T/tmp65da1e35.tmp)

I'm on Mac, using Unit 2022.3.24.

Any ideas what can I do with it?
9
PlayMaker Help / Re: The hitObject is not changed
« Last post by fukada on May 23, 2024, 09:41:06 PM »
Hmm.
It's unfortunate that I can't get support.
10
PlayMaker Help / Re: EventHandler component problem
« Last post by Sly on May 22, 2024, 04:16:33 PM »
Hello,

I have the exact same problem.
The EventHandler component has a problem for me. It's working in editor and not in build.

The only way I found to fix this is to deactivate "Event Handler Component" on FSM (using unity debug mode, see picture).
I didn't find it as a "clean" fix. And it's pretty annoying to do it for all my objects and characters.

Is there a real clean way to fix this?

(Unity 2021 - Playmaker 1.9.8 )
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