Playmaker Forum

PlayMaker News => General Discussion => Topic started by: Rabagast on March 10, 2014, 10:53:31 AM

Title: Mesh Collider[SOLVED]
Post by: Rabagast on March 10, 2014, 10:53:31 AM
Hi!
When I'm creating something in Blender, a chair, rock etc. And then I import it to Unity, but it's no mesh collider on it. How can I create a mesh collider on something I create in Blender?
Title: Re: Mesh Collider
Post by: Lane on March 10, 2014, 12:24:15 PM
Add a mesh collider component and as the Mesh choose the blender mesh you imported.
Title: Re: Mesh Collider
Post by: Rabagast on March 10, 2014, 03:24:58 PM
Hi!

But the problem is that it's no mesh from Blender there.
I tried to import it as both .fbx and .obj. But how can I import the mesh?
Title: Re: Mesh Collider
Post by: Lane on March 10, 2014, 03:40:27 PM
Are you having trouble importing it or getting it to be used by the Mesh Collider?
Title: Re: Mesh Collider
Post by: Rabagast on March 10, 2014, 05:29:49 PM
I know how to import the object from Blender, but not the mesh.
Title: Re: Mesh Collider
Post by: Lane on March 10, 2014, 05:40:37 PM
The mesh is in the object.
Title: Re: Mesh Collider
Post by: Rabagast on March 16, 2014, 11:01:54 AM
Hi!

You're right! I didn't see that. But I got a warning and an error in the console window. I don't remember exactly right now, but as long as it works. :)

Thank you! :)