Playmaker Forum
PlayMaker News => General Discussion => Topic started by: Rabagast on March 10, 2014, 10:53:31 AM
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Hi!
When I'm creating something in Blender, a chair, rock etc. And then I import it to Unity, but it's no mesh collider on it. How can I create a mesh collider on something I create in Blender?
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Add a mesh collider component and as the Mesh choose the blender mesh you imported.
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Hi!
But the problem is that it's no mesh from Blender there.
I tried to import it as both .fbx and .obj. But how can I import the mesh?
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Are you having trouble importing it or getting it to be used by the Mesh Collider?
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I know how to import the object from Blender, but not the mesh.
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The mesh is in the object.
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Hi!
You're right! I didn't see that. But I got a warning and an error in the console window. I don't remember exactly right now, but as long as it works. :)
Thank you! :)