hi Guys,
First off, I have to say that I don't own Playmaker yet...I've been reading the documentation and am very interested in getting it, just haven't done much with state machines and am curious about how it integrates with Unity.
I've been looking at this tutorial
http://carpe.com.au/slawia/2009/08/unity-wheel-collider-part-2/and was wondering how you can control parameters that aren't listed in the editor; for example, he uses a script that accesses two parameters for applying torque, that don't show in the wheel collider parameters.
Is this something that the new gameobject variable is for in playmaker 1.2?
Also, I take it Playmaker works both with the Indie and Pro version?
Thanks,
Rob