Hello , came across a very interesting bug. I've never encountered this before. After the Windows Build, all the prefabs that are installed in the FSM are removed. Prefabs are in the project Assets/Prefabs and references are set to them. Ie in the scene I am fine, the gun fires all the effects are, the shells fall out, but after the build, fly off all references and have to configure the template again. In the build also does not work all this.