Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: midgear on February 12, 2017, 04:19:47 PM
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Hi guys, I made a teleporter in my game and I'm using a "move towards" action to do this but the problem is my character's cloth component (her skirt) is getting screwed up because of this. So I thought I would use a "enable behavior" action to turn off the cloth when she's moving via teleport and turn back on when it's done. The thing is I cant get the "enable behavior" to work at all, even when testing just that action.
Here is a screen capture:
(http://mockgirl.com/wp-content/uploads/2017/02/TextAction.png)
What the hell am I doing wrong?
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Hi,
you seem to connect both the behavior and a component, you should only do one, either the behavior or the component field.
Bye,
Jean
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you seem to connect both the behavior and a component, you should only do one, either the behavior or the component field.
I just Tried both ways and it's still not working.
I have been running into this problem whenever I use "enable behavior", I tried to use it to turn on and off my path-finding for a NPC and it didn't work there either.
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Hi,
the problem might be that even when a behavior is turned Off some Unity callbacks are still received and processed.
Bye,
Jean