Playmaker Forum

Bug Reporting => PlayMaker Bug Reporting => Topic started by: ergin on June 14, 2016, 10:02:09 PM

Title: FsmVar Reset
Post by: ergin on June 14, 2016, 10:02:09 PM
Hello,

when I duplicate a state (copy, paste) Stored values of FsmVar is reset. Such as ArrayAdd > Store Result (every other Value is kept) You have to reassign only Store Result.

Thanks.

Playmaker 1.8.1
Unity5.3.4f1
Title: Re: FsmVar Reset
Post by: Alex Chouls on June 19, 2016, 01:23:42 PM
Thanks for the bug report. This is fixed in 1.8.2 (coming soon).