Playmaker Forum
Bug Reporting => PlayMaker Bug Reporting => Topic started by: ergin on June 14, 2016, 10:02:09 PM
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Hello,
when I duplicate a state (copy, paste) Stored values of FsmVar is reset. Such as ArrayAdd > Store Result (every other Value is kept) You have to reassign only Store Result.
Thanks.
Playmaker 1.8.1
Unity5.3.4f1
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Thanks for the bug report. This is fixed in 1.8.2 (coming soon).