Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Silicon Power on December 23, 2019, 10:49:06 AM
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I need to load some levels as additive but before that I need to check if scene is already loaded or not? to avoid loading that scene again. Is there any action for this?
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Hi,
nop...
The most simple approach is to have each scene to register itself in a arraymaker hashtable for example. or send a global event on an fsm at start, that works too for other gameobject to pick up on an additive scene loading.
there is also a global system event "LEVEL LOADED" that is called every time a scene is loaded.
Bye,
Jean