Hey there,
i run into an issue yesterday that a cant figure out even after 6 Houres of Rechearch and Workaround tryouts.
I found exaktly the same Issue described @itweens here
https://code.google.com/p/itween/issues/detail?id=102What i do is that i toke a perfektly working FSM that is using a "Move to iTween" to generate a Spline with 3 generated Nodes and turned it into a Template.
(Project Sample Video of what im doing there:
When i use that Template directly on an empty Gameobject in Unity eveything works find BUT if i am calling the same Template through runFSM I get Null Exception Errors.
Since what i could find via Google refered to that as a problem with "Use the Owner for something" i reworked my template so i dont need any "Owner Data" in it anymore but that didnt fix the Issue.
No Idea how i fix that or where i go from here since it would save me a lot of time if i could use my template via runFSM instead of stepping through it all with "Set Var X".
So any Ideas? Had someone found some wisdom on this already?