Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: vidi on March 04, 2013, 06:20:34 PM
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Really I do not understand how this action works ;D
Hide had no effect and also I have no clue how I can remove the curser again ?
This will permanently glue an my mouse .
either I'm wrong or this action :-\
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The custom cursor only draws while the state is active, so it makes sense to have a Cursor FSM that just controls cursor state.
That is what I not understand. The state is not more active, but the custom cursor is no go away and how can I hide the the regular cursor? Select this option has no effect
What is the trick ?
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It's kinda basic so please don't be offended by the suggestion since it's often the basic stuff we miss but are you sure there's a playmakergui component in the scene?
When I had this problem I realised there wasn't one in mine...
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but are you sure there's a playmakergui component in the scene
Yes I'm sure.
If it for you work , could you explain how ?
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I'm afraid there's not much to explain. The only problem I had was that there wasn't a gui component.
My setup is simply an empty object with a single fsm with two states. On an off (which I used for pausing), each state just has the set mouse cursor action in it with the relevant things ticked or unticked.
I wish I could be more help :/
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Vidi: Can you post a screenshot of how you have your system set up? That can help us a great deal in assisting in troubleshooting the issue.
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I have solve my problem now with 2 States set Mouse curser Action
one State with none image setting and the another one with a Image. Maybe that was not clear for me what this mean The custom cursor only draws while the state is active,
Also I found out, The curser will disappear only after Build And Run.