Hi there !
I need some help with pathfinding.
I have a grid of 6*7 slots, and I want my AI units to be able to move across the board avoiding obstacle.
It has to cross a group of friendly units to attack an enemy for example.
Do you know how to go for this ?
I am studying Best First Shot alogorithm but I am afraid it is slightly over my level.
I was wondering if someone is aware of a (cheap) package for Playmaker,
or has pointers how to start building such a system.
Thank you