Hi, I have a simple first person shooter game where I have the keyboard getting the axis input and moving in 8 directions accordingly as an animation is played. The mouse simply looks around.
But I'm making it for the mobile platform so I'm trying to have 2 virtual joys where the left one would control the 8 directional axis movement and the right one would look around as the mouse would. There are various virtual joy solutions outside of playmaker but I don't want to use those as I have less control and no idea what I'm doing.
I need one I can easily integrate with playmaker and use to my liking. If there is any such solution out there please help. Specifically I need the movement of the left joy to operate as axis event and initiate a transition to another state based on the input. To also get the axis vector and store the magnitude in a movement variable.