Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: zhevas on August 30, 2017, 07:16:26 PM
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Hi guys, is there any way to paint or create terrain trees/grass with playmaker?
I mean, any action or anything that allows to paint grass or a tree at the players or any given location while playing (runtime)
something like this or anything similar/closest option
(http://i.imgur.com/A2fD1Qy.png)
Thanks guys!
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anyone?
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bump
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wait ;) I have a idea
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You means paint trees in realtime or generate trees in realtime?
something like this ?
https://media.giphy.com/media/xT9IgkIJPErLh1h2lW/giphy.gif
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Thanks for the reply! I mean generating them, for example when I press a key generate a tree at the player position
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Hi,
I saw a topic on this in unity :
http://answers.unity3d.com/questions/650308/how-do-i-interact-with-terrain-trees.html
and this :
http://the-game-designers-journey.blogspot.com/2014/05/createremove-unity-grass-at-runtime.html
it can be done in playmaker but it wont be easy to setup.
also this is very cpu intensive from what i have red.
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Maybe an easier solution is to make a bunch of tree prefabs and just place those. Less system intensive I would guess. That would be much easier in playmaker as well.