So I am making an inventory system, with inventory slots. The inventory slots is a prefab and whenever I am editing the prefab, I can add states and such on the fsm. But whenever I simply click or try moving the state, or even try connecting an event on the state to go into a different state, it says "PlayMaker: Fixed Graph View Bounds", and it teleports the state somewhere, it'll take ages for me to find it again, making it impossible for me to add any functionality to the prefab. I don't know if it is just on mine or if this is a known bug, but it is very frustrating since it is so inconsistent as well. It only happens on prefabs.