Hi,
I have been playing around wheelcollider with Playmaker for a few days and I still do not find a proper way to rotate my tire mesh along with its wheelcollider.
Using "Get Property" action, I can access many propaties of a wheelcollider, but I do not find anything which tells me the wheelcollider's rotation speed.
I found "rpm" property in it so I observed what it gave me in a scene but it seemed it was not what I could use to find out the exact rotation speed of its wheelcollider.
Some one please advise me how I can figure out the rotation speed of a wheelcollider. It is almost the last thing I have to find out about wheelcollider usage at this moment but it is too critical going forward without it. I cannot stand with a wheel which doesn't rotate!
Thanks.